//
//  XmlDef.h
//  Monster_Martial_Arts_Version_0
//
//  Created by chiawei.tseng on 13/1/9.
//
//

#ifndef Monster_Martial_Arts_Version_0_XmlDef_h
#define Monster_Martial_Arts_Version_0_XmlDef_h

#define TEST_NAME_MAX 32

#endif
